![]() Occasionally captured ships might appear to have drone units even though the drone launch pad was destroyed but these units are stuck in a bugged state and cannot be used unless transferred from the ship. With a tougher XL ship it is OK to board while a few NPC fighters are hammering it, as its hull regeneration can often be larger than their damage output (the fighters may also help in bringing down surface elements such as weapon clusters or local shields!) It is almost impossible to board a ship when an NPC L or XL FIGHT ship is attacking because their damage output will usually kill the target ship long before the operation completes from when boarding resistance (BR) is low enough to be safe.ĭestroying the drone launch pad component destroys all contained drone units but not all currently launched units. Launched drone units remain hostile after ship control is transferred and will persist until destroyed or docked (useful in the case of working cURVs or cargolifters). 'Friendly' ships will also not hesitate to destroy the target in the middle of a boarding operation, which will result in the boarding operation failing and the loss of all Marines and the Marine Officer for this reason it is advisable to only board ships while away from friendly NPC ships where you can conduct the boarding operation in peace. Once aboard, however, your marines are invulnerable to outside fire despite their protestations (unless the ship is destroyed ofc see below). They will keep firing at the target (if hostile to them) while your boarding pods are in transit which can potentially cause friendly fire losses. There is also the chance of them gaining experience: this level (AA Boarding Attack or Strength point) gain will obviously be increased by more marines taking part in the op, increasing their individual chance to level upįriendly NPC ships seem to completely ignore your boarding operation. If you properly prepare targets for boarding you will never lose any and they are reasonably cheap to hire at ~20K each. Other tipsĪlthough possible to board some freighters with very few Marines, there is really no reason not to use the full 50 if you can afford the full complement. As long as the detonation is triggered while the ship is still in the player's zone (maybe try riding it ), you can cripple a target after it is out of range of any local defences (AKA the " X enonSparky Maneuver"). ![]() Combining stealth with timing allows for sabotaging a ship after it has begun to boost away from it's location (e.g. Interestingly, they are stealth devices so you can plant multiple mines on a target without initiating aggression, then detonate them at your leisure. shields, engines, jump drive) can wreak havoc on the target. Placing them in close proximity to groups of surface elements (e.g. They can be launched towards the surface of objects, such as ships and stations, where they attach and await your remote detonation. ![]() The Traitor Drone carries 10 powerful limpet mines, which are replenished over time while it is docked at the Skunk. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |